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Actual for You - Techno Gypsies - Freemasons Of The Third Millennia?
Top 5 'New Business' Mistakes To Avoid When Opening A New Restaurant hey would stay for protracted terms at whatever enterprise they were working for. Some still do. The advent of rapid changes in hardware and software, increased storage capacity and faster and faster processing times created obsolescence as quickly as it created opportunity.“Businesses with fewer than 20 employees have only a 37%chance of surviving four years (of business) and only a 9% chance of surviving 10 years. Restaurants only have a 20% chance of surviving 2 years. Of these failed business, only 10% of them close involuntarily due to bankruptcy and the remaining 90% close because the business was not successful, did not provide the level of income desired, or was too much work for their efforts.”–excerpt taken from an article written by Rob Holland, ‘Planning Against a Business Failure’As a new restaurant owner (or soon to be), that quote must have sent chills up your spine. Everyday, people are pouring their entire life savings, betting their children’s education funds, and risking their marriage to fulfill a life long dream of opening their own restaurant. No doubt, there are risks involved – lots of risks. It’s important to not tumble into the traps that have already robbed the dreams of so many restaurateurs.Making mistakes is a part of learning - as the old saying goes ‘learn from your mistakes’. However, time and time again entrepreneurs continue to make mistakes and not learn from them. Just like people, organizations tend to make mistakes repeatedly; are adver In modern times the patrons of the Techno Gypsies are the established business enterprises along with the venture capitalists that facilitate the growth of new technologies and companies. Particularly in the start-up segment, people try to commercialize the next ‘best thing.’ A significant number of these new ventures fail; for a variety of reasons. The venture capitalists and the founders of these new ventures absorb the financial losses while the Techno Gypsies move on to a new patron, where they can apply the skills honed at the last job to a new one. In no other modern enterprise is such freedom with respect to the transfer of intellectual property tolerated. This movement has created a Gypsy-like motion among techies. Many now think in terms of projects rather than jobs; expecting them to last a measured number of weeks instead of months and years. As they continue to build and expand the information infrastructure, it is reasonable to contemplate on organized group emerging among the Techno Gypsies within the next few years rivaling that of the freemasons. In any start-up time and money are in chronic short supply. For the new enterprise to survive, let alone succeed, it is necessary for the founders to have the skills or bring in a leader with the skills necessary to focus on the commercial necessities: viable product, timely development, attracting financing at each stage on commercially acceptable terms, building market acceptance as the product is being developed, and transitioning from development to production and sales.. These skills differ markedly yet compliment the ones necessary for product conception and ac Undisclosed Tip To Less Business Arguments Today skilled programmers, installers and operators in information technology routinely change jobs as skill sets ascend, peak and wane in the face of new capabilities in technology. These Techno Gypsies move from start-up, to existing enterprise to start-up, all as demand for their skills shifts and changes. Like technology, their skills are in a constant state of growth as they master the challenges of increasing processing speed, storage capacity and the demand for ever increasing information.In the Tittha Sutta, some monks remarked to the Buddha that there are many followers of other teachings with differing opinions, who bicker with one another on what is and is not the truth. The Buddha described the situation with a story... Once, a king gathered men blind from birth before an elephant. To some, he "showed" a tusk, and to others the trunk, body, foot, hind, tail and tuft. Next, he asked what they "saw". Those who touched the head said it was like a winnowing basket, while the tusk was like an iron rod, the trunk like a plow pole, the body like a granary, the foot like a post, the hind like a mortar, the tail like a pestle, and the tuft like a broom. The blind men then argued and fought over their "views" of what the elephant was really like. The Buddha remarked that those who are blind to the Dharma (the truth, or the way to the truth) do not know what is beneficial or harmful - thus do they argue over it.To argue with animosity is harmful. It makes one blind to the truth to be seen with calm and clear introspection. The Buddha himself discusses the Dharma peacefully, even with the quarrelsome. Arguments often arise over varied perspectives. Two blind men might even "see" the same part of an elephant di As the builders of the great information edifices of our age, they bear an uncanny resemblance to the freemasons of the thirteenth and succeeding centuries. The term freemason came to refer to working masons as early as 1325 who were permitted to move from town to town at a time when the feudal system bound most peasants to the land. As used in this article the term freemason, refers to the operational Stone Masons and their guilds, not the Speculative Intellectual Freemasonry which continues to this day. Recognizing the unbridled need for these skilled artisans, the rulers allowed their free movement at a time when maintaining control and power depended upon keeping the peasants tied to the land. What caused these conservative rulers to risk allowing free movement and other privileges to the stone masons? The freemasons possessed the skills necessary to create the palaces, cathedrals, battlements, and castles, along with the requisite sculpted works and ornaments. In this regard the freemasons were both artisans and artists. In a time of rampant illiteracy at all levels of society, these skills must have seemed almost magical. As the late medieval transitioned into the Renaissance period the Stone Masons were the elite of the work force. In many instances the occupational Stone masons were exempted from taxation or regulation by the king or (later) local municipalities. Free indeed! Unlike the other existing crafts and guilds the freemasons routinely collected in large groups to work on the large building projects of the day. The other trades tended to be solitary, competing for a local market in jealously guarded territories. The freemasons regularly moved upon the completion of one castle, battlement or cathedral on to the next great project. As they spread from this project to the next, experience and knowledge were shared and developed. While at a site, the freemasons regularly set up a common tent for mutual protection. As the works of the era tended to consume years, tents inevitably gave way to stronger lodging. In time, the term lodge came to describe freemasons in a particular locality. Freemasons were semi-nomadic. Projects lasted years, occasionally decades. At the end of a project the assembled masons generally moved on to other great works. Skilled artisans, the freemasons were4 dependent upon the sponsors of the great work, patrons if you will, for funding and livelihood. The initial sources were limited: either the nobility or the Church. As the Renaissance dawned a new class began to acquire wealth and with it, power. Successful merchants families such as the Medici’s began to commission the Stone Masons to build their ornate houses. This new class became the leader in patronage of the arts. Two main systems of patronage existed in Renaissance Italy. A wealthy person could take an artist into his household and in return the artist would supply the patron’s artistic needs. In the second, a patron (whether an individual or an organization,) would commission a single work from an artist and employ him only until it was completed. Only a few works were complicated or large enough to require years of labor. Accordingly, commission artists were always working on three fronts: first on their artistry; second, on the current patron’s assignment, and; third, looking for their next meal. As the Renaissance progressed, artists were universally dependent upon patrons for their very sustenance. Lucky indeed were the few artists who had a single patron such as the Borgia’s, Medici’s or, a Pope. For the rest of the artists there evolved a system of patronage networks. Florence, perhaps, had the greatest of these. At the dawn of the information age at the end of the second millennium, a new class of artists and artisans appeared. This group includes programmers and IT techs of every manner handling hard and software. Like their forbearers they began the massive works of the third millennium, the information edifices. The more things change the more they stay the same. The skill sets of the Techno Gypsies appear magical to the tech illiterate. With the exception of a Babbage or a few other visionaries, no one was computer literate until well into the twentieth century. These early literati had the demeanor and secrecy of high priests as they served room sized machines that would be unable to compete with today’s palm sized Blackberry’s. Just as the Stone Mason’s abilities to build larger, stronger edifices grew with experience, so the skills and ranks of the techies grew. The jealously guarded monster machines grew smaller and able to do more. The strangle hold of the mainframe was broken. Now the demand for skilled help rose to new levels. No longer was the limited (but still better than everyone else’s,) knowledge of the mainframe jockeys enough. As tech evolved the demand for professional grew with it. Computer techs spread from the confines of the Fortune 500 to virtually every business in the U.S. In today’s corporate setting the Techno Gypsies are the only group of employees who move freely and frequently between jobs. It is not unusual for some of them to think of job length in terms of weeks rather than the years other employees are expected to spend before moving. Corporate leaders and the venture capitalists that fund new companies use a starkly different mobility standard for Techno Gypsies than any other group of employees. The modern need for ever increasing information and the rapidly evolving technologies have enabled the Techno Gypsies complete freedom of movement. The reasons for the patronage of the Renaissance: prestige-pleasure-piety drifted significantly to today’s reasons: profit and information control. While the driving motivators have changed, similarity exists in the outlook of today’s patrons. The ‘A’ list being comprised of large enterprises with ongoing IT needs. These are the long term patrons. The alternative is to work for one of the smaller enterprises with immediate, but short work duration, needs, or take a risk with a start-up. The start-ups have a certain cachet and appeal as each of them, theoretically, has the potential of becoming a major player and large enterprise- if they develop and market reliable, innovative products with staying power. This is becoming increasingly difficult to do- unless the founders of the start-up can develop a truly upsetting technology surpassing existing capabilities. The kernel of thought behind many start-ups is the desire to solve an isolated problem. By the time they get a solution to market, if they ever do, others have already worked out a patch or the newer versions of software eclipse the need for their solution. Failures are many among start-up companies. Crafting bits and bytes is truly different from working in stone. Stone works such as the Venus de Milo endure with lasting admiration and appeal. To date no one has suggested elevating old software in the same manner. Like the commissioned artist, the Techno Gypsies have to work on three fronts: first, developing new skills; second, on their current project, and; third, looking for their next meal. Initially the IT techies believed they would stay for protracted terms at whatever enterprise they were working for. Some still do. The advent of rapid changes in hardware and software, increased storage capacity and faster and faster processing times created obsolescence as quickly as it created opportunity. In modern times the patrons of the Techno Gypsies are the established business enterprises along with the venture capitalists that facilitate the growth of new technologies and companies. Particularly in the start-up segment, people try to commercialize the next ‘best thing.’ A significant number of these new ventures fail; for a variety of reasons. The venture capitalists and the founders of these new ventures absorb the financial losses while the Techno Gypsies move on to a new patron, where they can apply the skills honed at the last job to a new one. In no other modern enterprise is such freedom with respect to the transfer of intellectual property tolerated. This movement has created a Gypsy-like motion among techies. Many now think in terms of projects rather than jobs; expecting them to last a measured number of weeks instead of months and years. As they continue to build and expand the information infrastructure, it is reasonable to contemplate on organized group emerging among the Techno Gypsies within the next few years rivaling that of the freemasons. In any start-up time and money are in chronic short supply. For the new enterprise to survive, let alone succeed, it is necessary for the founders to have the skills or bring in a leader with the skills necessary to focus on the commercial necessities: viable product, timely development, attracting financing at each stage on commercially acceptable terms, building market acceptance as the product is being developed, and transitioning from development to production and sales.. These skills differ markedly yet compliment the ones necessary for product conception and act Who Drives You Up The Wall? isting crafts and guilds the freemasons routinely collected in large groups to work on the large building projects of the day. The other trades tended to be solitary, competing for a local market in jealously guarded territories.Is there someone where you work who absolutely, totally, and unequivocally drives you up the wall? Do you sometimes feel like climbing the wall all by yourself as the quickest way to escape? If you are saying Yes! Yes! Yes! you have had first-hand experience with "The Frustration Factor," up close and personal.The players of the world are alive and well and ready to drive you up the wall. Some are aggressive, some passive; some are extroverts and others introverts. Whatever their personalities, they are mostly motivated by personal needs, status goals, and insecurities. If their private goals are coincidentally compatible with your company's, so be it. If not, their selfish interests prevail.Rich is an experienced player.Rich's approach to driving people up the wall is B t B: By the Book. In a less linguistically correct time, we called this CYA.His main play is to do things the same way he always does them. What has worked before is likely to work again. He knows people seldom find fault with his handling things in the usual way, whether it works or not.Next, Rich always looks at how things can go sour and little at how they can succeed. He asks, "What are the three strongest reasons for no The freemasons regularly moved upon the completion of one castle, battlement or cathedral on to the next great project. As they spread from this project to the next, experience and knowledge were shared and developed. While at a site, the freemasons regularly set up a common tent for mutual protection. As the works of the era tended to consume years, tents inevitably gave way to stronger lodging. In time, the term lodge came to describe freemasons in a particular locality. Freemasons were semi-nomadic. Projects lasted years, occasionally decades. At the end of a project the assembled masons generally moved on to other great works. Skilled artisans, the freemasons were4 dependent upon the sponsors of the great work, patrons if you will, for funding and livelihood. The initial sources were limited: either the nobility or the Church. As the Renaissance dawned a new class began to acquire wealth and with it, power. Successful merchants families such as the Medici’s began to commission the Stone Masons to build their ornate houses. This new class became the leader in patronage of the arts. Two main systems of patronage existed in Renaissance Italy. A wealthy person could take an artist into his household and in return the artist would supply the patron’s artistic needs. In the second, a patron (whether an individual or an organization,) would commission a single work from an artist and employ him only until it was completed. Only a few works were complicated or large enough to require years of labor. Accordingly, commission artists were always working on three fronts: first on their artistry; second, on the current patron’s assignment, and; third, looking for their next meal. As the Renaissance progressed, artists were universally dependent upon patrons for their very sustenance. Lucky indeed were the few artists who had a single patron such as the Borgia’s, Medici’s or, a Pope. For the rest of the artists there evolved a system of patronage networks. Florence, perhaps, had the greatest of these. At the dawn of the information age at the end of the second millennium, a new class of artists and artisans appeared. This group includes programmers and IT techs of every manner handling hard and software. Like their forbearers they began the massive works of the third millennium, the information edifices. The more things change the more they stay the same. The skill sets of the Techno Gypsies appear magical to the tech illiterate. With the exception of a Babbage or a few other visionaries, no one was computer literate until well into the twentieth century. These early literati had the demeanor and secrecy of high priests as they served room sized machines that would be unable to compete with today’s palm sized Blackberry’s. Just as the Stone Mason’s abilities to build larger, stronger edifices grew with experience, so the skills and ranks of the techies grew. The jealously guarded monster machines grew smaller and able to do more. The strangle hold of the mainframe was broken. Now the demand for skilled help rose to new levels. No longer was the limited (but still better than everyone else’s,) knowledge of the mainframe jockeys enough. As tech evolved the demand for professional grew with it. Computer techs spread from the confines of the Fortune 500 to virtually every business in the U.S. In today’s corporate setting the Techno Gypsies are the only group of employees who move freely and frequently between jobs. It is not unusual for some of them to think of job length in terms of weeks rather than the years other employees are expected to spend before moving. Corporate leaders and the venture capitalists that fund new companies use a starkly different mobility standard for Techno Gypsies than any other group of employees. The modern need for ever increasing information and the rapidly evolving technologies have enabled the Techno Gypsies complete freedom of movement. The reasons for the patronage of the Renaissance: prestige-pleasure-piety drifted significantly to today’s reasons: profit and information control. While the driving motivators have changed, similarity exists in the outlook of today’s patrons. The ‘A’ list being comprised of large enterprises with ongoing IT needs. These are the long term patrons. The alternative is to work for one of the smaller enterprises with immediate, but short work duration, needs, or take a risk with a start-up. The start-ups have a certain cachet and appeal as each of them, theoretically, has the potential of becoming a major player and large enterprise- if they develop and market reliable, innovative products with staying power. This is becoming increasingly difficult to do- unless the founders of the start-up can develop a truly upsetting technology surpassing existing capabilities. The kernel of thought behind many start-ups is the desire to solve an isolated problem. By the time they get a solution to market, if they ever do, others have already worked out a patch or the newer versions of software eclipse the need for their solution. Failures are many among start-up companies. Crafting bits and bytes is truly different from working in stone. Stone works such as the Venus de Milo endure with lasting admiration and appeal. To date no one has suggested elevating old software in the same manner. Like the commissioned artist, the Techno Gypsies have to work on three fronts: first, developing new skills; second, on their current project, and; third, looking for their next meal. Initially the IT techies believed they would stay for protracted terms at whatever enterprise they were working for. Some still do. The advent of rapid changes in hardware and software, increased storage capacity and faster and faster processing times created obsolescence as quickly as it created opportunity. In modern times the patrons of the Techno Gypsies are the established business enterprises along with the venture capitalists that facilitate the growth of new technologies and companies. Particularly in the start-up segment, people try to commercialize the next ‘best thing.’ A significant number of these new ventures fail; for a variety of reasons. The venture capitalists and the founders of these new ventures absorb the financial losses while the Techno Gypsies move on to a new patron, where they can apply the skills honed at the last job to a new one. In no other modern enterprise is such freedom with respect to the transfer of intellectual property tolerated. This movement has created a Gypsy-like motion among techies. Many now think in terms of projects rather than jobs; expecting them to last a measured number of weeks instead of months and years. As they continue to build and expand the information infrastructure, it is reasonable to contemplate on organized group emerging among the Techno Gypsies within the next few years rivaling that of the freemasons. In any start-up time and money are in chronic short supply. For the new enterprise to survive, let alone succeed, it is necessary for the founders to have the skills or bring in a leader with the skills necessary to focus on the commercial necessities: viable product, timely development, attracting financing at each stage on commercially acceptable terms, building market acceptance as the product is being developed, and transitioning from development to production and sales.. These skills differ markedly yet compliment the ones necessary for product conception and ac Business Angles and Sportsbetting t meal.Sports betting, like any investment, carries risks and rewards. The parallels between betting on sports and playing the stock market are many. In fact, I would argue that they are exactly the same for all intents and purposes.Placing a bet on a team and hoping for a win is no different than buying a particular stock and hoping for a rise in price. There are few differences between sportsbooks and brokerage firms. Both are middlemen who charge you a fee for their services. Both the sports bettor and the stock player are after a return on their investment (profit).If a person buys a stock and it falls instead of rises in price, he loses money, or has a negative return on investment. If a sports bettor bets a team to win and that team loses, he also has a negative return on investment.Calculating a return on investment is simple. Divide any profit by the amount risked to get it. If you bet $100 on the Colts to cover -3 at -110 versus the Patriots and they do, you have a ROI of 91% for that particular bet:$91/$100 = 91%But where ROI really can help you is over the course of many bets. Let’s say you made 50 bets at -110, risking $100 each time, over the course of the NFL season. You won 30 bets As the Renaissance progressed, artists were universally dependent upon patrons for their very sustenance. Lucky indeed were the few artists who had a single patron such as the Borgia’s, Medici’s or, a Pope. For the rest of the artists there evolved a system of patronage networks. Florence, perhaps, had the greatest of these. At the dawn of the information age at the end of the second millennium, a new class of artists and artisans appeared. This group includes programmers and IT techs of every manner handling hard and software. Like their forbearers they began the massive works of the third millennium, the information edifices. The more things change the more they stay the same. The skill sets of the Techno Gypsies appear magical to the tech illiterate. With the exception of a Babbage or a few other visionaries, no one was computer literate until well into the twentieth century. These early literati had the demeanor and secrecy of high priests as they served room sized machines that would be unable to compete with today’s palm sized Blackberry’s. Just as the Stone Mason’s abilities to build larger, stronger edifices grew with experience, so the skills and ranks of the techies grew. The jealously guarded monster machines grew smaller and able to do more. The strangle hold of the mainframe was broken. Now the demand for skilled help rose to new levels. No longer was the limited (but still better than everyone else’s,) knowledge of the mainframe jockeys enough. As tech evolved the demand for professional grew with it. Computer techs spread from the confines of the Fortune 500 to virtually every business in the U.S. In today’s corporate setting the Techno Gypsies are the only group of employees who move freely and frequently between jobs. It is not unusual for some of them to think of job length in terms of weeks rather than the years other employees are expected to spend before moving. Corporate leaders and the venture capitalists that fund new companies use a starkly different mobility standard for Techno Gypsies than any other group of employees. The modern need for ever increasing information and the rapidly evolving technologies have enabled the Techno Gypsies complete freedom of movement. The reasons for the patronage of the Renaissance: prestige-pleasure-piety drifted significantly to today’s reasons: profit and information control. While the driving motivators have changed, similarity exists in the outlook of today’s patrons. The ‘A’ list being comprised of large enterprises with ongoing IT needs. These are the long term patrons. The alternative is to work for one of the smaller enterprises with immediate, but short work duration, needs, or take a risk with a start-up. The start-ups have a certain cachet and appeal as each of them, theoretically, has the potential of becoming a major player and large enterprise- if they develop and market reliable, innovative products with staying power. This is becoming increasingly difficult to do- unless the founders of the start-up can develop a truly upsetting technology surpassing existing capabilities. The kernel of thought behind many start-ups is the desire to solve an isolated problem. By the time they get a solution to market, if they ever do, others have already worked out a patch or the newer versions of software eclipse the need for their solution. Failures are many among start-up companies. Crafting bits and bytes is truly different from working in stone. Stone works such as the Venus de Milo endure with lasting admiration and appeal. To date no one has suggested elevating old software in the same manner. Like the commissioned artist, the Techno Gypsies have to work on three fronts: first, developing new skills; second, on their current project, and; third, looking for their next meal. Initially the IT techies believed they would stay for protracted terms at whatever enterprise they were working for. Some still do. The advent of rapid changes in hardware and software, increased storage capacity and faster and faster processing times created obsolescence as quickly as it created opportunity. In modern times the patrons of the Techno Gypsies are the established business enterprises along with the venture capitalists that facilitate the growth of new technologies and companies. Particularly in the start-up segment, people try to commercialize the next ‘best thing.’ A significant number of these new ventures fail; for a variety of reasons. The venture capitalists and the founders of these new ventures absorb the financial losses while the Techno Gypsies move on to a new patron, where they can apply the skills honed at the last job to a new one. In no other modern enterprise is such freedom with respect to the transfer of intellectual property tolerated. This movement has created a Gypsy-like motion among techies. Many now think in terms of projects rather than jobs; expecting them to last a measured number of weeks instead of months and years. As they continue to build and expand the information infrastructure, it is reasonable to contemplate on organized group emerging among the Techno Gypsies within the next few years rivaling that of the freemasons. In any start-up time and money are in chronic short supply. For the new enterprise to survive, let alone succeed, it is necessary for the founders to have the skills or bring in a leader with the skills necessary to focus on the commercial necessities: viable product, timely development, attracting financing at each stage on commercially acceptable terms, building market acceptance as the product is being developed, and transitioning from development to production and sales.. These skills differ markedly yet compliment the ones necessary for product conception and ac Hold Your Nose and Look into Opportunities Others Avoid to Make 20 Times Faster Improvements orate leaders and the venture capitalists that fund new companies use a starkly different mobility standard for Techno Gypsies than any other group of employees.FIRST IMPRESSIONS CAN KEEP YOU FROM OPPORTUNITIESMost people can identify situations in which they dismissed an opportunity that someone else capitalized on later. Often these opportunities were overlooked or rejected because they were perceived as dull, boring, or unpleasant. You may recall the fairy tale of "The Ugly Duckling." It is the story of a cast-off baby bird that is mistreated because it is unattractive to the young ducklings raised with it. Much to everyone's surprise the ugly duckling develops into a beautiful swan. Thus, what we call the unattractiveness stall prevents people from seeing potential because they make judgments based on insufficient knowledge.As you contemplate this point, it is worth remembering that if Alexander Fleming had been unwilling to work with the unpleasant green mold that affects stale bread, the world might not yet have the wonder drug penicillin and its heirs.DON'T TAKE MY PICTURE, I'll Break the CameraThe Taj MahalAll too frequently, management becomes engrossed in creating posh office space. Having feathered their nests, executives avoid the ugly duckling sites that need attention.In many companies, distribution is one such ugly duckling. Tr The modern need for ever increasing information and the rapidly evolving technologies have enabled the Techno Gypsies complete freedom of movement. The reasons for the patronage of the Renaissance: prestige-pleasure-piety drifted significantly to today’s reasons: profit and information control. While the driving motivators have changed, similarity exists in the outlook of today’s patrons. The ‘A’ list being comprised of large enterprises with ongoing IT needs. These are the long term patrons. The alternative is to work for one of the smaller enterprises with immediate, but short work duration, needs, or take a risk with a start-up. The start-ups have a certain cachet and appeal as each of them, theoretically, has the potential of becoming a major player and large enterprise- if they develop and market reliable, innovative products with staying power. This is becoming increasingly difficult to do- unless the founders of the start-up can develop a truly upsetting technology surpassing existing capabilities. The kernel of thought behind many start-ups is the desire to solve an isolated problem. By the time they get a solution to market, if they ever do, others have already worked out a patch or the newer versions of software eclipse the need for their solution. Failures are many among start-up companies. Crafting bits and bytes is truly different from working in stone. Stone works such as the Venus de Milo endure with lasting admiration and appeal. To date no one has suggested elevating old software in the same manner. Like the commissioned artist, the Techno Gypsies have to work on three fronts: first, developing new skills; second, on their current project, and; third, looking for their next meal. Initially the IT techies believed they would stay for protracted terms at whatever enterprise they were working for. Some still do. The advent of rapid changes in hardware and software, increased storage capacity and faster and faster processing times created obsolescence as quickly as it created opportunity. In modern times the patrons of the Techno Gypsies are the established business enterprises along with the venture capitalists that facilitate the growth of new technologies and companies. Particularly in the start-up segment, people try to commercialize the next ‘best thing.’ A significant number of these new ventures fail; for a variety of reasons. The venture capitalists and the founders of these new ventures absorb the financial losses while the Techno Gypsies move on to a new patron, where they can apply the skills honed at the last job to a new one. In no other modern enterprise is such freedom with respect to the transfer of intellectual property tolerated. This movement has created a Gypsy-like motion among techies. Many now think in terms of projects rather than jobs; expecting them to last a measured number of weeks instead of months and years. As they continue to build and expand the information infrastructure, it is reasonable to contemplate on organized group emerging among the Techno Gypsies within the next few years rivaling that of the freemasons. In any start-up time and money are in chronic short supply. For the new enterprise to survive, let alone succeed, it is necessary for the founders to have the skills or bring in a leader with the skills necessary to focus on the commercial necessities: viable product, timely development, attracting financing at each stage on commercially acceptable terms, building market acceptance as the product is being developed, and transitioning from development to production and sales.. These skills differ markedly yet compliment the ones necessary for product conception and ac Workplace Violence - Acknowledge, Anticipate, and Act hey would stay for protracted terms at whatever enterprise they were working for. Some still do. The advent of rapid changes in hardware and software, increased storage capacity and faster and faster processing times created obsolescence as quickly as it created opportunity.Part I—Acknowledge that workplace violence will happenThe workplace has become a dangerous place. Just ask staff and faculty at Virginia Tech University or the people at NASA. People prone to committing violent acts are in fact mentally unstable, and they work alongside us every day. Organizations of all kinds must develop policies and contingency plans to deal with the potentialities of workplace violence.Unbalanced people cause disruptionsMany Americans are mentally ill. The National Institute of Mental Health estimates that 26.2 percent of Americans ages 18 and older—close to 60 million people—suffer from an identifiable mental disorder. The killer at Virginia Tech clearly fell under this category, and while mass murder at work or elsewhere remains a rare event, worker-against-worker violence and on-the-job homicide happens all too often. No matter who studies the matter, the numbers are gloomy. Statistics from the Occupational Health & Safety Association claim that 2 million Americans are victims of workplace violence each year. According to the Bureau of Justice Statistics, each year about 1.7 million workers in the United States are injured during workplace, and, ac In modern times the patrons of the Techno Gypsies are the established business enterprises along with the venture capitalists that facilitate the growth of new technologies and companies. Particularly in the start-up segment, people try to commercialize the next ‘best thing.’ A significant number of these new ventures fail; for a variety of reasons. The venture capitalists and the founders of these new ventures absorb the financial losses while the Techno Gypsies move on to a new patron, where they can apply the skills honed at the last job to a new one. In no other modern enterprise is such freedom with respect to the transfer of intellectual property tolerated. This movement has created a Gypsy-like motion among techies. Many now think in terms of projects rather than jobs; expecting them to last a measured number of weeks instead of months and years. As they continue to build and expand the information infrastructure, it is reasonable to contemplate on organized group emerging among the Techno Gypsies within the next few years rivaling that of the freemasons. In any start-up time and money are in chronic short supply. For the new enterprise to survive, let alone succeed, it is necessary for the founders to have the skills or bring in a leader with the skills necessary to focus on the commercial necessities: viable product, timely development, attracting financing at each stage on commercially acceptable terms, building market acceptance as the product is being developed, and transitioning from development to production and sales.. These skills differ markedly yet compliment the ones necessary for product conception and actual development. Give yourself an edge when it comes to the success of your start-up. © 2007, Charles B. Van Duzer
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